Terrain commands
Create terrain
(For mode 3D)
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Creates terrain using the given parameters.
Example
(For mode 3D)
Creates new dark green terrain with width and length 20 and height maximally 10. Height of any point is got from the color in bitmap.
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Create random terrain
(For mode 3D)
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Creates random terrain using the given parameters.
Example
(For mode 3D)
Creates new random terrain. Width, length and height is maximally 20.
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Begin update
(For modes 2D, 3D, Console)
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Locks terrain for doing many changes, the editing is then very quick.
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(For mode 3D)
Generates a random terrain which is drawn. Locks it and edits it's heights. The terrain is drawn immediately after ending of editing.
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End update
(For modes 2D, 3D, Console)
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Ends the terrain modification and prepares it for rendering.
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(For mode 3D)
Generates a random terrain which is drawn. Locks it and edits it's heights. The terrain is drawn immediately after ending of editing.
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Increase height at
(For modes 2D, 3D)
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Increases the terrain height at given coordinates.
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(For mode 3D)
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Decrease height at
(For modes 2D, 3D)
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Decreases the terrain height at given coordinates.
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(For mode 3D)
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Get or set height
(For modes 2D, 3D)
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Gets or sets the terrain height at given point.
Example
(For mode 3D)
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Documentation of SGP Baltie 4 C#
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©1978-2010
SGP Systems
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