The XTextureLayer type exposes the following members.
Constructors
| Name | Description | |
|---|---|---|
| XTextureLayer | Overloaded. |
Methods
| Name | Description | |
|---|---|---|
| AutoAnimate |
Carries out the object animation.
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| Clone |
Creates an object that is a copy of this instance.
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| Equals | (Inherited from Object.) | |
| Finalize | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. | |
| GetHashCode | Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table. | |
| GetTextureCoordinate | Overloaded. | |
| GetTextureCoordinateX |
Normalizes the texture X coordinate and makes the texture addressing (repeating) more effective.
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| GetTextureCoordinateY |
Normalizes the texture Y coordinate and makes the texture addressing (repeating) more effective.
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| GetTexturePixel |
Gets the Color color of the point at the faceTextureCoordinate coordinates.
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| GetTexturePixelAlpha |
Gets the transparency at the faceTextureCoordinate coordinates.
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| GetType | Gets the Type of the current instance. | |
| MemberwiseClone | Creates a shallow copy of the current Object. | |
| OnAnimate |
Fire event Animate.
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| OnAutoAnimate |
The method is called on object animation request.
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| SetOffset |
Sets the texture offset.
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| SetScale |
Sets the texture scale.
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| SetScrollSpeed |
Sets the texture scrool speed - offset change in one second.
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| ToString | (Inherited from Object.) |
Properties
| Name | Description | |
|---|---|---|
| Addressing |
Sets the texture addressing in the Y and Y axis. Texture addressing defines the way the texture is being repeated along the axis.
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| AddressingX |
Gets or sets the texture addressing in the X axis. Texture addressing defines the way the texture is being repeated along the axis.
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| AddressingY |
Gets or sets the texture addressing in the Y axis. Texture addressing defines the way the texture is being repeated along the axis.
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| BorderColor |
Gets or sets the layer background color.
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| BumpMapping |
Returns the XBumpMapping object for use of the bump-mapping effect.
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| CoordinateIndex |
Gets or sets the coordinate index of the texture that this layer will be using.
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| IsTextureLayerDisabled |
Gets or sets whethe this texture layer is disabled.
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| Offset |
Gets or sets the texture offset.
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| OffsetX |
Gets or sets the offset in the X axis.
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| OffsetY |
Gets or sets the offset in the Y axis.
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| Operation |
Gets or sets the operation between the texture layer colors.
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| Rotation |
Gets or sets the texture rotation in radians.
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| RotationDgr |
Gets or sets the texture rotation in degrees.
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| RotationSpeed |
Gets or sets the texture rotation speed in radians per second.
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| RotationSpeedDgr |
Gets or sets the texture rotation speed in degrees per second.
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| Scale |
Gets or sets the texture scale.
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| ScaleX |
Gets or sets the texture scale in the X axis.
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| ScaleXY |
Sets the homogenous texture scale.
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| ScaleY |
Gets or sets the texture scale in the Y axis.
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| ScrollSpeed |
Sets the texture offset change in one second.
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| ScrollSpeedX |
Sets the texture offset change in the X axis in one second.
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| ScrollSpeedY |
Sets the texture offset change in the Y axis in one second.
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| SyncRoot | ||
| Texture |
Gets or sets the DirectX layer Texture texture used for this layer.
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Events
| Name | Description | |
|---|---|---|
| Animate |
Event that tracks the material layer animation.
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