The XSpriteAnimator type exposes the following members.
Methods
| Name | Description | |
|---|---|---|
| Animate | Overloaded. | |
| Attach |
Attaches animator to the sprite.
| |
| CollideWith | Overloaded. | |
| Detach |
Detaches the animator for the sprite.
| |
| Equals | (Inherited from Object.) | |
| Finalize | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. | |
| GetHashCode | Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table. | |
| GetType | Gets the Type of the current instance. | |
| Join |
Waits until the animation finishes.
| |
| MemberwiseClone | Creates a shallow copy of the current Object. | |
| OnAnimate |
Carries out the very animation using the given animation time with the ability of backward playback.
| |
| Rewind | Overloaded. | |
| SetPosition | Overloaded. | |
| SetSpriteStartState |
Sets the sprite to the beginning of the animation.
| |
| SpriteAnimateHandler |
Carries out the sprite animation and reacts to the Animate event.
| |
| Start | Overloaded. | |
| Stop |
Stops the animation.
| |
| StopRunning |
Stops running animation.
| |
| ToString | (Inherited from Object.) | |
| UpdateAnimationInfo |
Updates animation information.
|