Gets or sets whether during the frame rendering, the collision detected and the object animation in the scene is performed.

Namespace:  SGP.XSpace
Assembly:  SGPRTL (in SGPRTL.dll)
Version: 1.2.3019.18825

Syntax

C#
public static bool EnableAnimationProcessing { get; set; }

Field Value

trueTruetruetrue (True in Visual Basic) whether the collection detection and object animation is performed, otherwise falseFalsefalsefalse (False in Visual Basic).

Remarks

Disabling collision detection and object animation can significantly increase the frame rate - the number of frames rendered per second, because the time-consuming collision detection and object animation are not performed.

See Also