The XAnimationMeshContainer type exposes the following members.
Properties
| Name | Description | |
|---|---|---|
| BoneCombination |
Gets or sets the mesh parts BoneCombination array that has the same attributes and bones combination.
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| BoneCombinationInfo |
Gets or sets the mesh parts XBoneCombinationInfo array with information about parts with the same attributes and bones combination.
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| BoneFrameTable |
Gets or sets the bone frame array.
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| BoneOffsetMatrix |
Gets or sets the bone offsets transformation array to the correct position.
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| InfluenceCount |
Gets or sets the maximal influence count.
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| MaterialMesh |
Gets or sets the parent XMaterialMesh mesh.
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| MeshData | (Inherited from MeshContainer.) | |
| Name | (Inherited from MeshContainer.) | |
| NextContainer | (Inherited from MeshContainer.) | |
| SkinInformation | (Inherited from MeshContainer.) | |
| SoftwareBlending |
Gets or sets whether is necessary to use the software transformation blending.
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| SoftwareBlendingStartIndex |
Gets or sets the index of the first bone combination that needs software blending.
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