The XMaterial type exposes the following members.
Properties
| Name | Description | |
|---|---|---|
| Alpha |
Gets or sets the transparency of the material color diffuse component in the Byte range of 0 to 255.
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| AlphaF |
Gets or sets the transparency of the material color diffuse component in the Single range of 0 to 1.
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| AmbientColor |
Gets or sets the material ambient color.
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| AntiAlias |
Gets or sets the perrision for use the anti-alias effect.
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| Blending |
Gets or sets the blending mode.
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| CullMode |
Gets or sets the mode of displaying the far sides defined by the XMaterialCullMode enumeration.
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| Default |
Gets the default XMaterial material.
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| DepthBias |
Gets ot sets the Z buffer value bias.
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| DepthCheck |
Gets or sets whether the Z buffer value should be tested during the rendering.
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| DepthCheckFunction |
Gets or sets the function that will be used for Z buffer value testing.
XMaterial..::.DepthCheck | |
| DepthWrite |
Gets or sets whether the depth value should be written do the Z buffer during the rendering.
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| DiffuseColor |
Gets or sets the material diffuse color.
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| EmissiveColor |
Gets or sets the material emission color.
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| IsTransparent |
Denotes whether the material is transparent.
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| Layers |
Gets or sets the XTextureLayer texture layer collection of the XMaterial material.
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| Lighting |
Gets or sets whether the material can be lighted.
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| Material |
Gets the DirectX layer inner material.
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| Name |
Gets the material name.
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| ShadeMode |
Gets or sets the shading mode defined by the ShadeMode enumeration.
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| SpecularColor |
Gets or sets the material specular color.
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| SpecularSharpness |
Gets or sets the material specular sharpness.
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| SyncRoot | ||
| TextureFiltering |
Gets or sets the mode of texture filtering during resizing.
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