The XScreen type exposes the following members.
Properties
| Name | Description | |
|---|---|---|
| BackgroundContext |
Returns the DirectX layer Sprite sprite on that the rendering of the XText2D 2D text backgrounds and the XTextArea2D text area background take place.
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| Caps |
Returns the device XDeviceCaps capabilities.
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| CurrentDisplayMode |
Returns the DisplayMode instance describing the current display mode of the graphic card.
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| Device |
Returns the The DirectX layer Device device instance.
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| DeviceCreationBehavior | ||
| DeviceReseted | ||
| DeviceState |
Gets a XScreen..::.DeviceStateCache which is the copy of the DirectX device setting object.
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| DeviceType | ||
| Form |
Returns the Form form that is being drawn on.
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| IndexBufferUsage | ||
| IsDisposed |
Denotes whether the instance is disposed.
(Inherited from XDisposableObject.) | |
| MeshCreationFlags | ||
| ResetDeviceWhenLastControlRemoved |
Gets or sets whether reseting device will be performed on the fake form when no control is registred.
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| Size |
Returns size of the displayed area.
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| SupportedDisplayModes |
Returns the DisplayMode display mode collection, describing all currently supported graphic card modes.
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| SyncRoot | ||
| TextContext |
Returns the DirectX layer Sprite sprite on that the rendering of the XText2D 2D texts and the XTextArea2D text area take place.
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| TextureAutoGenFilter |
Gets the TextureFilter texture filter mode if the auto generation is enabled.
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| TextureDefaultMipMapLevel |
Gets the defalut level of generating the texture MIP maps.
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| TextureMipMapUsage |
Returns the texture MIP maps usage.
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| VertexBufferUsage |
Returns the VertexBuffer vertex buffer usage.
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