Counted Loop (For modes 2D, 3D, Console)
Loop with given number of iterations.
By virtue of its importance, however, it is explained in depth on its own page. Basic cycle and command blocks.
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Counter (For modes 2D, 3D, Console)
Actual value of counted cycle counter.
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Number of repetion (For modes 2D, 3D, Console)
Total counted cycle repetitions.
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Call Method (For modes 2D, 3D, Console)
Calls given method.
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Define Method (For modes 2D, 3D, Console)
Defines method by composing its header.
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Return (For modes 2D, 3D, Console)
We use this command to exit from the method.
If the method has declared return type, the return command must be followed by a value of that type.
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Out parameter (For modes 2D, 3D, Console)
With this parameter we define that the variable is for output.
The variable does not need to be initialized, but has to be declared.
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Ref parameter (For modes 2D, 3D, Console)
With this parameter we define that the variable can be changed inside the called method. The variable muse be initialized prior the method call.
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Run next thread (For modes 2D, 3D, Console)
Following command will be executed parallelly (in a new thread).
In other words, next commands will not wait until it finishes. The program will begin executing them as soon as a new thread have started.
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Documentation of SGP Baltie 4 C#
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