Create Graphics from texture (For modes 2D, 3D)
Creates the Graphics object to enable drawing on the given texture.
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Create texture (For modes 2D, 3D)
Returns new texture created according to the given parameters.
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Create bitmap (For modes 2D, 3D)
Returns the Bitmap object created from the texture.
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Material textures (For modes 2D, 3D)
Returns the material textures collection.
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Texture Scale X (For modes 2D, 3D)
Gets or sets the texture scale alongside the X axis.
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Texture Scale Y (For modes 2D, 3D)
Gets or sets the texture scale alongside the Y axis.
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Texture Offset X (For modes 2D, 3D)
Gets or sets texture offset alongside the X axis.
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Texture Offset Y (For modes 2D, 3D)
Gets or sets texture offset alongside the Y axis.
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Texture rotation (For modes 2D, 3D)
Gets or sets texture rotation in degrees.
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Texture Addressing Y (For modes 2D, 3D)
Gets or sets way the texture is repeated alongside the X axis.
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Texture Addressing X (For modes 2D, 3D)
Gets or sets way the texture is repeated alongside the Y axis.
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Texture Operation (For modes 2D, 3D)
Gets or sets type of operation between two textures.
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Texture layer (For modes 2D, 3D)
Gets or sets the texture of the material layer.
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Documentation of SGP Baltie 4 C#
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